Skip to main content

Development Process

Developing a digital game is not a straight line from idea to finished product.
It is a process of planning, building, testing, and improving.

This unit focuses on how you develop your game, not just what you build.


Development Is Iterative

Game development follows a repeating cycle:

  • plan what to build
  • build a small part
  • test how it works
  • improve based on what you learn

Figure 12 — Iterative development cycle

This cycle repeats many times during development.


Why Process Matters

A strong development process:

  • reduces bugs
  • improves game quality
  • makes progress visible
  • provides evidence for assessment

A weak process often leads to:

  • rushed work
  • last-minute fixes
  • missing evidence
  • unclear explanations

Evidence of Process

Throughout development, you are expected to keep evidence such as:

  • early versions of your game
  • notes on changes made
  • testing feedback
  • short reflections

This evidence shows how your thinking developed over time.


Development and Assessment

In AS92005, assessment is based on:

  • the quality of the final game
  • the quality of the development process
  • evidence of iteration and improvement

A polished game without process evidence is risky.


Looking Ahead

Next, you will learn:

  • what iteration looks like in practice
  • how playtesting improves games
  • how to manage scope and complexity

Understanding the process helps you work smarter, not harder.


End of Development Process overview